Monday, November 23, 2009

My Lazarus Patch Applied !

Dear Friends,

Now my Lazarus patch applied and now VGScene & DXScene fully editable in Lazarus IDE. I'll release new version at 24-25 November - with full Lazarus support in Windows, Mac OS X and Linux.

Eugene

Tuesday, November 17, 2009

Lazarus Editing

Dear Friends,

I'm happy to post this news about full Lazarus editing support. All property editors and design-time mouse interaction support. See screenshot from Lazarus for Windows:


But to allow this i made few changes in Lazarus sources. I post this changes to Lazarus forum and may be this change will applied to Lazarus sources tree.

Eugene

Tuesday, November 10, 2009

DXScene 3.00 and VGScene 3.00 available

Dear Friends,

I happy to announce next major updates of two our projects.

What's new in DXScene:
+ Added: Linux Platform Support
+ Added: ScreenBounds property to TdxVisualObject
+ Added: Mesa OpenGL Rendered
+ Added: Software Rendering sample using Mesa OpenGL
+ Added: Bitmap can load from stream all supported format
+ Added: Cool Particle engine
+ Added: ParticleEmitter
+ Added: Particle Designer
+ Added: Flatness property to 3DText and 3DPath
+ Added: Show selection of objects when multiply object selected in IDE
+ Added: Multiselection in IDE
+ Added: Lazarus project for samples
+ Improved: GUI mouse handling
+ Improved: GUI rendering - now more clear
+ Improved: GUI window moving and resizing
+ Improved: Better Lazarus support on all platform
+ Improved: IDE selection
+ Fixed: Incorrect lighting of polygon and 3D text
+ Fixed: Many small bugs
+ Removed: newton.dll from resource

What's new in VGScene:

+ Added: Full Linux Platform Support
+ Added: Bitmap can load from stream all supported format
+ Added: TrackBar keyboard support
+ Added: PathGen sources
+ Added: PathData.Flatten method
+ Added: Canvas.TextToPath method
+ Added: Multiselection in IDE
+ Added: Show selection of objects when multiply object selected in IDE
+ Added: Cool Ribbon style and example
+ Added: Lazarus project for samples
+ Improved: Path now stored as binary for better performance
+ Improved: Path internal data storage
+ Improved: Better Lazarus support on all platform
+ Improved: IDE selection
+ Fixed: Many small bugs


Eugene

Thursday, November 5, 2009

Linux Support - Soon

Dear Friends,

Finally i'm happy to post this news about full Linux support in VGScene and DXScene. This is a screenshots from Ubuntu 9.10. Both products use GTK2. VGScene GTK and Cairo Graphics. DXScene GTK and OpenGL. Linux support added to final product in next major updates (will available in Nov-Dec'09).

VGScene CtrlsDemo:
DXScene Demos:Lazarus Design-time:


Eugene