Last two weeks i worked to add full Direct 2D support in VGScene & DXScene. And now this work finished. Also i was add new WIC (Windows Imaging Component) filter for imaging i/o.
This is screenshot of CtrlsDemo:
This is link to Direct 2D based CtrlsDemo:
And now to set Direct 2D Canvas as default - just add two lines in main unit. Like this:
If application running on Windows XP - Direct2D canvas not loaded and automatically used GDI+.