Saturday, March 27, 2010

VGScene on iPhone

Dear Friends,

Last few weeks i'm working for porting VGScene to iPhone & iPad platform. Most part are converted. And today i can post this first screenshot from iPhone simulator. VGScene now can work on iPhone simulator. Soon i try to post screenshot from real device.


VGScene without VCL (LCL)

And second good news, VGScene now can work without VCL (LCL). And Mac OS X version soon will support Cocoa Framework.

Eugene

6 comments:

claudio said...

GREAT! GREAT! GREAT!!!!!

deksden said...

Really cool news!)

MCS said...

Ваши разработки понравились когда вы добавили поддержку freepascal.
Ну, а теперь, вообще выбора нет - куплю пожизненный пакет продуктов :)

Darryl Strickland said...

This is great. But complete documentation and a more robust demo is needed. When it's ready I'll purchase.

Eugene Kryukov said...

Documentation not ready yet. But i will post it ASAP.

Darryl Strickland said...

Eugene, Do you have a more extensive demo that you could post. Do you have plans for the other Cocoa areas:

Core Audio
Core MIDI
Core Video

Data Management
Core Data

Networking and Internet
Bonjour
Directory Services
Kerberos

Graphics and Animation
Core Animation
Core Image
OpenGL
Quartz
QuickTime
QTKit