Wednesday, March 31, 2010

VGScene Multi-Languages Support

Dear Friends,

VGScene now have easy internationalization feature. This screenshot of example and designer:


Eugene

Sunday, March 28, 2010

VGScene, FreePascal and iPhone

Dear Friends,

Now i can say - "VGScene support iPhone development". Today i test VGScene application on real device. This is screenshot from real device:


All VGScene features are work ok - such as animation, effects, skins. Application on device work very fast.

Eugene

Saturday, March 27, 2010

VGScene on iPhone

Dear Friends,

Last few weeks i'm working for porting VGScene to iPhone & iPad platform. Most part are converted. And today i can post this first screenshot from iPhone simulator. VGScene now can work on iPhone simulator. Soon i try to post screenshot from real device.


VGScene without VCL (LCL)

And second good news, VGScene now can work without VCL (LCL). And Mac OS X version soon will support Cocoa Framework.

Eugene

Thursday, March 11, 2010

Direct2D & DirectWrite Preview

Dear Friends,

I'm happy to announce first preview implementation of the Microsoft Direct2D and DirectWrite API in VGScene. Not all features are implemented yet. This is APIs only available on Window 7.
This is screenshot:

VGScene is a first Delphi library which use this modern APIs. Please download compiled sample and try it. I need your feedback.

Download Sample (only for Windows 7)

Eugene